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- import {
- isNumber,
- assign,
- forEach,
- every,
- debounce,
- bind,
- reduce
- } from 'min-dash';
- import {
- add as collectionAdd,
- remove as collectionRemove
- } from '../util/Collections';
- import {
- getType
- } from '../util/Elements';
- import {
- append as svgAppend,
- attr as svgAttr,
- classes as svgClasses,
- create as svgCreate,
- transform as svgTransform
- } from 'tiny-svg';
- import { createMatrix as createMatrix } from 'tiny-svg';
- function round(number, resolution) {
- return Math.round(number * resolution) / resolution;
- }
- function ensurePx(number) {
- return isNumber(number) ? number + 'px' : number;
- }
- /**
- * Creates a HTML container element for a SVG element with
- * the given configuration
- *
- * @param {Object} options
- * @return {HTMLElement} the container element
- */
- function createContainer(options) {
- options = assign({}, { width: '100%', height: '100%' }, options);
- var container = options.container || document.body;
- // create a <div> around the svg element with the respective size
- // this way we can always get the correct container size
- // (this is impossible for <svg> elements at the moment)
- var parent = document.createElement('div');
- parent.setAttribute('class', 'djs-container');
- assign(parent.style, {
- position: 'relative',
- overflow: 'hidden',
- width: ensurePx(options.width),
- height: ensurePx(options.height)
- });
- container.appendChild(parent);
- return parent;
- }
- function createGroup(parent, cls, childIndex) {
- var group = svgCreate('g');
- svgClasses(group).add(cls);
- var index = childIndex !== undefined ? childIndex : parent.childNodes.length - 1;
- // must ensure second argument is node or _null_
- // cf. https://developer.mozilla.org/en-US/docs/Web/API/Node/insertBefore
- parent.insertBefore(group, parent.childNodes[index] || null);
- return group;
- }
- var BASE_LAYER = 'base';
- var REQUIRED_MODEL_ATTRS = {
- shape: [ 'x', 'y', 'width', 'height' ],
- connection: [ 'waypoints' ]
- };
- /**
- * The main drawing canvas.
- *
- * @class
- * @constructor
- *
- * @emits Canvas#canvas.init
- *
- * @param {Object} config
- * @param {EventBus} eventBus
- * @param {GraphicsFactory} graphicsFactory
- * @param {ElementRegistry} elementRegistry
- */
- export default function Canvas(config, eventBus, graphicsFactory, elementRegistry) {
- this._eventBus = eventBus;
- this._elementRegistry = elementRegistry;
- this._graphicsFactory = graphicsFactory;
- this._init(config || {});
- }
- Canvas.$inject = [
- 'config.canvas',
- 'eventBus',
- 'graphicsFactory',
- 'elementRegistry'
- ];
- Canvas.prototype._init = function(config) {
- var eventBus = this._eventBus;
- // Creates a <svg> element that is wrapped into a <div>.
- // This way we are always able to correctly figure out the size of the svg element
- // by querying the parent node.
- //
- // (It is not possible to get the size of a svg element cross browser @ 2014-04-01)
- //
- // <div class="djs-container" style="width: {desired-width}, height: {desired-height}">
- // <svg width="100%" height="100%">
- // ...
- // </svg>
- // </div>
- // html container
- var container = this._container = createContainer(config);
- var svg = this._svg = svgCreate('svg');
- svgAttr(svg, { width: '100%', height: '100%' });
- svgAppend(container, svg);
- var viewport = this._viewport = createGroup(svg, 'viewport');
- this._layers = {};
- // debounce canvas.viewbox.changed events
- // for smoother diagram interaction
- if (config.deferUpdate !== false) {
- this._viewboxChanged = debounce(bind(this._viewboxChanged, this), 300);
- }
- eventBus.on('diagram.init', function() {
- /**
- * An event indicating that the canvas is ready to be drawn on.
- *
- * @memberOf Canvas
- *
- * @event canvas.init
- *
- * @type {Object}
- * @property {SVGElement} svg the created svg element
- * @property {SVGElement} viewport the direct parent of diagram elements and shapes
- */
- eventBus.fire('canvas.init', {
- svg: svg,
- viewport: viewport
- });
- }, this);
- // reset viewbox on shape changes to
- // recompute the viewbox
- eventBus.on([
- 'shape.added',
- 'connection.added',
- 'shape.removed',
- 'connection.removed',
- 'elements.changed'
- ], function() {
- delete this._cachedViewbox;
- }, this);
- eventBus.on('diagram.destroy', 500, this._destroy, this);
- eventBus.on('diagram.clear', 500, this._clear, this);
- };
- Canvas.prototype._destroy = function(emit) {
- this._eventBus.fire('canvas.destroy', {
- svg: this._svg,
- viewport: this._viewport
- });
- var parent = this._container.parentNode;
- if (parent) {
- parent.removeChild(this._container);
- }
- delete this._svg;
- delete this._container;
- delete this._layers;
- delete this._rootElement;
- delete this._viewport;
- };
- Canvas.prototype._clear = function() {
- var self = this;
- var allElements = this._elementRegistry.getAll();
- // remove all elements
- allElements.forEach(function(element) {
- var type = getType(element);
- if (type === 'root') {
- self.setRootElement(null, true);
- } else {
- self._removeElement(element, type);
- }
- });
- // force recomputation of view box
- delete this._cachedViewbox;
- };
- /**
- * Returns the default layer on which
- * all elements are drawn.
- *
- * @returns {SVGElement}
- */
- Canvas.prototype.getDefaultLayer = function() {
- return this.getLayer(BASE_LAYER, 0);
- };
- /**
- * Returns a layer that is used to draw elements
- * or annotations on it.
- *
- * Non-existing layers retrieved through this method
- * will be created. During creation, the optional index
- * may be used to create layers below or above existing layers.
- * A layer with a certain index is always created above all
- * existing layers with the same index.
- *
- * @param {String} name
- * @param {Number} index
- *
- * @returns {SVGElement}
- */
- Canvas.prototype.getLayer = function(name, index) {
- if (!name) {
- throw new Error('must specify a name');
- }
- var layer = this._layers[name];
- if (!layer) {
- layer = this._layers[name] = this._createLayer(name, index);
- }
- // throw an error if layer creation / retrival is
- // requested on different index
- if (typeof index !== 'undefined' && layer.index !== index) {
- throw new Error('layer <' + name + '> already created at index <' + index + '>');
- }
- return layer.group;
- };
- /**
- * Creates a given layer and returns it.
- *
- * @param {String} name
- * @param {Number} [index=0]
- *
- * @return {Object} layer descriptor with { index, group: SVGGroup }
- */
- Canvas.prototype._createLayer = function(name, index) {
- if (!index) {
- index = 0;
- }
- var childIndex = reduce(this._layers, function(childIndex, layer) {
- if (index >= layer.index) {
- childIndex++;
- }
- return childIndex;
- }, 0);
- return {
- group: createGroup(this._viewport, 'layer-' + name, childIndex),
- index: index
- };
- };
- /**
- * Returns the html element that encloses the
- * drawing canvas.
- *
- * @return {DOMNode}
- */
- Canvas.prototype.getContainer = function() {
- return this._container;
- };
- // markers //////////////////////
- Canvas.prototype._updateMarker = function(element, marker, add) {
- var container;
- if (!element.id) {
- element = this._elementRegistry.get(element);
- }
- // we need to access all
- container = this._elementRegistry._elements[element.id];
- if (!container) {
- return;
- }
- forEach([ container.gfx, container.secondaryGfx ], function(gfx) {
- if (gfx) {
- // invoke either addClass or removeClass based on mode
- if (add) {
- svgClasses(gfx).add(marker);
- } else {
- svgClasses(gfx).remove(marker);
- }
- }
- });
- /**
- * An event indicating that a marker has been updated for an element
- *
- * @event element.marker.update
- * @type {Object}
- * @property {djs.model.Element} element the shape
- * @property {Object} gfx the graphical representation of the shape
- * @property {String} marker
- * @property {Boolean} add true if the marker was added, false if it got removed
- */
- this._eventBus.fire('element.marker.update', { element: element, gfx: container.gfx, marker: marker, add: !!add });
- };
- /**
- * Adds a marker to an element (basically a css class).
- *
- * Fires the element.marker.update event, making it possible to
- * integrate extension into the marker life-cycle, too.
- *
- * @example
- * canvas.addMarker('foo', 'some-marker');
- *
- * var fooGfx = canvas.getGraphics('foo');
- *
- * fooGfx; // <g class="... some-marker"> ... </g>
- *
- * @param {String|djs.model.Base} element
- * @param {String} marker
- */
- Canvas.prototype.addMarker = function(element, marker) {
- this._updateMarker(element, marker, true);
- };
- /**
- * Remove a marker from an element.
- *
- * Fires the element.marker.update event, making it possible to
- * integrate extension into the marker life-cycle, too.
- *
- * @param {String|djs.model.Base} element
- * @param {String} marker
- */
- Canvas.prototype.removeMarker = function(element, marker) {
- this._updateMarker(element, marker, false);
- };
- /**
- * Check the existence of a marker on element.
- *
- * @param {String|djs.model.Base} element
- * @param {String} marker
- */
- Canvas.prototype.hasMarker = function(element, marker) {
- if (!element.id) {
- element = this._elementRegistry.get(element);
- }
- var gfx = this.getGraphics(element);
- return svgClasses(gfx).has(marker);
- };
- /**
- * Toggles a marker on an element.
- *
- * Fires the element.marker.update event, making it possible to
- * integrate extension into the marker life-cycle, too.
- *
- * @param {String|djs.model.Base} element
- * @param {String} marker
- */
- Canvas.prototype.toggleMarker = function(element, marker) {
- if (this.hasMarker(element, marker)) {
- this.removeMarker(element, marker);
- } else {
- this.addMarker(element, marker);
- }
- };
- Canvas.prototype.getRootElement = function() {
- if (!this._rootElement) {
- this.setRootElement({ id: '__implicitroot', children: [] });
- }
- return this._rootElement;
- };
- // root element handling //////////////////////
- /**
- * Sets a given element as the new root element for the canvas
- * and returns the new root element.
- *
- * @param {Object|djs.model.Root} element
- * @param {Boolean} [override] whether to override the current root element, if any
- *
- * @return {Object|djs.model.Root} new root element
- */
- Canvas.prototype.setRootElement = function(element, override) {
- if (element) {
- this._ensureValid('root', element);
- }
- var currentRoot = this._rootElement,
- elementRegistry = this._elementRegistry,
- eventBus = this._eventBus;
- if (currentRoot) {
- if (!override) {
- throw new Error('rootElement already set, need to specify override');
- }
- // simulate element remove event sequence
- eventBus.fire('root.remove', { element: currentRoot });
- eventBus.fire('root.removed', { element: currentRoot });
- elementRegistry.remove(currentRoot);
- }
- if (element) {
- var gfx = this.getDefaultLayer();
- // resemble element add event sequence
- eventBus.fire('root.add', { element: element });
- elementRegistry.add(element, gfx, this._svg);
- eventBus.fire('root.added', { element: element, gfx: gfx });
- }
- this._rootElement = element;
- return element;
- };
- // add functionality //////////////////////
- Canvas.prototype._ensureValid = function(type, element) {
- if (!element.id) {
- throw new Error('element must have an id');
- }
- if (this._elementRegistry.get(element.id)) {
- throw new Error('element with id ' + element.id + ' already exists');
- }
- var requiredAttrs = REQUIRED_MODEL_ATTRS[type];
- var valid = every(requiredAttrs, function(attr) {
- return typeof element[attr] !== 'undefined';
- });
- if (!valid) {
- throw new Error(
- 'must supply { ' + requiredAttrs.join(', ') + ' } with ' + type);
- }
- };
- Canvas.prototype._setParent = function(element, parent, parentIndex) {
- collectionAdd(parent.children, element, parentIndex);
- element.parent = parent;
- };
- /**
- * Adds an element to the canvas.
- *
- * This wires the parent <-> child relationship between the element and
- * a explicitly specified parent or an implicit root element.
- *
- * During add it emits the events
- *
- * * <{type}.add> (element, parent)
- * * <{type}.added> (element, gfx)
- *
- * Extensions may hook into these events to perform their magic.
- *
- * @param {String} type
- * @param {Object|djs.model.Base} element
- * @param {Object|djs.model.Base} [parent]
- * @param {Number} [parentIndex]
- *
- * @return {Object|djs.model.Base} the added element
- */
- Canvas.prototype._addElement = function(type, element, parent, parentIndex) {
- parent = parent || this.getRootElement();
- var eventBus = this._eventBus,
- graphicsFactory = this._graphicsFactory;
- this._ensureValid(type, element);
- eventBus.fire(type + '.add', { element: element, parent: parent });
- this._setParent(element, parent, parentIndex);
- // create graphics
- var gfx = graphicsFactory.create(type, element, parentIndex);
- this._elementRegistry.add(element, gfx);
- // update its visual
- graphicsFactory.update(type, element, gfx);
- eventBus.fire(type + '.added', { element: element, gfx: gfx });
- return element;
- };
- /**
- * Adds a shape to the canvas
- *
- * @param {Object|djs.model.Shape} shape to add to the diagram
- * @param {djs.model.Base} [parent]
- * @param {Number} [parentIndex]
- *
- * @return {djs.model.Shape} the added shape
- */
- Canvas.prototype.addShape = function(shape, parent, parentIndex) {
- return this._addElement('shape', shape, parent, parentIndex);
- };
- /**
- * Adds a connection to the canvas
- *
- * @param {Object|djs.model.Connection} connection to add to the diagram
- * @param {djs.model.Base} [parent]
- * @param {Number} [parentIndex]
- *
- * @return {djs.model.Connection} the added connection
- */
- Canvas.prototype.addConnection = function(connection, parent, parentIndex) {
- return this._addElement('connection', connection, parent, parentIndex);
- };
- /**
- * Internal remove element
- */
- Canvas.prototype._removeElement = function(element, type) {
- var elementRegistry = this._elementRegistry,
- graphicsFactory = this._graphicsFactory,
- eventBus = this._eventBus;
- element = elementRegistry.get(element.id || element);
- if (!element) {
- // element was removed already
- return;
- }
- eventBus.fire(type + '.remove', { element: element });
- graphicsFactory.remove(element);
- // unset parent <-> child relationship
- collectionRemove(element.parent && element.parent.children, element);
- element.parent = null;
- eventBus.fire(type + '.removed', { element: element });
- elementRegistry.remove(element);
- return element;
- };
- /**
- * Removes a shape from the canvas
- *
- * @param {String|djs.model.Shape} shape or shape id to be removed
- *
- * @return {djs.model.Shape} the removed shape
- */
- Canvas.prototype.removeShape = function(shape) {
- /**
- * An event indicating that a shape is about to be removed from the canvas.
- *
- * @memberOf Canvas
- *
- * @event shape.remove
- * @type {Object}
- * @property {djs.model.Shape} element the shape descriptor
- * @property {Object} gfx the graphical representation of the shape
- */
- /**
- * An event indicating that a shape has been removed from the canvas.
- *
- * @memberOf Canvas
- *
- * @event shape.removed
- * @type {Object}
- * @property {djs.model.Shape} element the shape descriptor
- * @property {Object} gfx the graphical representation of the shape
- */
- return this._removeElement(shape, 'shape');
- };
- /**
- * Removes a connection from the canvas
- *
- * @param {String|djs.model.Connection} connection or connection id to be removed
- *
- * @return {djs.model.Connection} the removed connection
- */
- Canvas.prototype.removeConnection = function(connection) {
- /**
- * An event indicating that a connection is about to be removed from the canvas.
- *
- * @memberOf Canvas
- *
- * @event connection.remove
- * @type {Object}
- * @property {djs.model.Connection} element the connection descriptor
- * @property {Object} gfx the graphical representation of the connection
- */
- /**
- * An event indicating that a connection has been removed from the canvas.
- *
- * @memberOf Canvas
- *
- * @event connection.removed
- * @type {Object}
- * @property {djs.model.Connection} element the connection descriptor
- * @property {Object} gfx the graphical representation of the connection
- */
- return this._removeElement(connection, 'connection');
- };
- /**
- * Return the graphical object underlaying a certain diagram element
- *
- * @param {String|djs.model.Base} element descriptor of the element
- * @param {Boolean} [secondary=false] whether to return the secondary connected element
- *
- * @return {SVGElement}
- */
- Canvas.prototype.getGraphics = function(element, secondary) {
- return this._elementRegistry.getGraphics(element, secondary);
- };
- /**
- * Perform a viewbox update via a given change function.
- *
- * @param {Function} changeFn
- */
- Canvas.prototype._changeViewbox = function(changeFn) {
- // notify others of the upcoming viewbox change
- this._eventBus.fire('canvas.viewbox.changing');
- // perform actual change
- changeFn.apply(this);
- // reset the cached viewbox so that
- // a new get operation on viewbox or zoom
- // triggers a viewbox re-computation
- this._cachedViewbox = null;
- // notify others of the change; this step
- // may or may not be debounced
- this._viewboxChanged();
- };
- Canvas.prototype._viewboxChanged = function() {
- this._eventBus.fire('canvas.viewbox.changed', { viewbox: this.viewbox() });
- };
- /**
- * Gets or sets the view box of the canvas, i.e. the
- * area that is currently displayed.
- *
- * The getter may return a cached viewbox (if it is currently
- * changing). To force a recomputation, pass `false` as the first argument.
- *
- * @example
- *
- * canvas.viewbox({ x: 100, y: 100, width: 500, height: 500 })
- *
- * // sets the visible area of the diagram to (100|100) -> (600|100)
- * // and and scales it according to the diagram width
- *
- * var viewbox = canvas.viewbox(); // pass `false` to force recomputing the box.
- *
- * console.log(viewbox);
- * // {
- * // inner: Dimensions,
- * // outer: Dimensions,
- * // scale,
- * // x, y,
- * // width, height
- * // }
- *
- * // if the current diagram is zoomed and scrolled, you may reset it to the
- * // default zoom via this method, too:
- *
- * var zoomedAndScrolledViewbox = canvas.viewbox();
- *
- * canvas.viewbox({
- * x: 0,
- * y: 0,
- * width: zoomedAndScrolledViewbox.outer.width,
- * height: zoomedAndScrolledViewbox.outer.height
- * });
- *
- * @param {Object} [box] the new view box to set
- * @param {Number} box.x the top left X coordinate of the canvas visible in view box
- * @param {Number} box.y the top left Y coordinate of the canvas visible in view box
- * @param {Number} box.width the visible width
- * @param {Number} box.height
- *
- * @return {Object} the current view box
- */
- Canvas.prototype.viewbox = function(box) {
- if (box === undefined && this._cachedViewbox) {
- return this._cachedViewbox;
- }
- var viewport = this._viewport,
- innerBox,
- outerBox = this.getSize(),
- matrix,
- transform,
- scale,
- x, y;
- if (!box) {
- // compute the inner box based on the
- // diagrams default layer. This allows us to exclude
- // external components, such as overlays
- innerBox = this.getDefaultLayer().getBBox();
- transform = svgTransform(viewport);
- matrix = transform ? transform.matrix : createMatrix();
- scale = round(matrix.a, 1000);
- x = round(-matrix.e || 0, 1000);
- y = round(-matrix.f || 0, 1000);
- box = this._cachedViewbox = {
- x: x ? x / scale : 0,
- y: y ? y / scale : 0,
- width: outerBox.width / scale,
- height: outerBox.height / scale,
- scale: scale,
- inner: {
- width: innerBox.width,
- height: innerBox.height,
- x: innerBox.x,
- y: innerBox.y
- },
- outer: outerBox
- };
- return box;
- } else {
- this._changeViewbox(function() {
- scale = Math.min(outerBox.width / box.width, outerBox.height / box.height);
- var matrix = this._svg.createSVGMatrix()
- .scale(scale)
- .translate(-box.x, -box.y);
- svgTransform(viewport, matrix);
- });
- }
- return box;
- };
- /**
- * Gets or sets the scroll of the canvas.
- *
- * @param {Object} [delta] the new scroll to apply.
- *
- * @param {Number} [delta.dx]
- * @param {Number} [delta.dy]
- */
- Canvas.prototype.scroll = function(delta) {
- var node = this._viewport;
- var matrix = node.getCTM();
- if (delta) {
- this._changeViewbox(function() {
- delta = assign({ dx: 0, dy: 0 }, delta || {});
- matrix = this._svg.createSVGMatrix().translate(delta.dx, delta.dy).multiply(matrix);
- setCTM(node, matrix);
- });
- }
- return { x: matrix.e, y: matrix.f };
- };
- /**
- * Gets or sets the current zoom of the canvas, optionally zooming
- * to the specified position.
- *
- * The getter may return a cached zoom level. Call it with `false` as
- * the first argument to force recomputation of the current level.
- *
- * @param {String|Number} [newScale] the new zoom level, either a number, i.e. 0.9,
- * or `fit-viewport` to adjust the size to fit the current viewport
- * @param {String|Point} [center] the reference point { x: .., y: ..} to zoom to, 'auto' to zoom into mid or null
- *
- * @return {Number} the current scale
- */
- Canvas.prototype.zoom = function(newScale, center) {
- if (!newScale) {
- return this.viewbox(newScale).scale;
- }
- if (newScale === 'fit-viewport') {
- return this._fitViewport(center);
- }
- var outer,
- matrix;
- this._changeViewbox(function() {
- if (typeof center !== 'object') {
- outer = this.viewbox().outer;
- center = {
- x: outer.width / 2,
- y: outer.height / 2
- };
- }
- matrix = this._setZoom(newScale, center);
- });
- return round(matrix.a, 1000);
- };
- function setCTM(node, m) {
- var mstr = 'matrix(' + m.a + ',' + m.b + ',' + m.c + ',' + m.d + ',' + m.e + ',' + m.f + ')';
- node.setAttribute('transform', mstr);
- }
- Canvas.prototype._fitViewport = function(center) {
- var vbox = this.viewbox(),
- outer = vbox.outer,
- inner = vbox.inner,
- newScale,
- newViewbox;
- // display the complete diagram without zooming in.
- // instead of relying on internal zoom, we perform a
- // hard reset on the canvas viewbox to realize this
- //
- // if diagram does not need to be zoomed in, we focus it around
- // the diagram origin instead
- if (inner.x >= 0 &&
- inner.y >= 0 &&
- inner.x + inner.width <= outer.width &&
- inner.y + inner.height <= outer.height &&
- !center) {
- newViewbox = {
- x: 0,
- y: 0,
- width: Math.max(inner.width + inner.x, outer.width),
- height: Math.max(inner.height + inner.y, outer.height)
- };
- } else {
- newScale = Math.min(1, outer.width / inner.width, outer.height / inner.height);
- newViewbox = {
- x: inner.x + (center ? inner.width / 2 - outer.width / newScale / 2 : 0),
- y: inner.y + (center ? inner.height / 2 - outer.height / newScale / 2 : 0),
- width: outer.width / newScale,
- height: outer.height / newScale
- };
- }
- this.viewbox(newViewbox);
- return this.viewbox(false).scale;
- };
- Canvas.prototype._setZoom = function(scale, center) {
- var svg = this._svg,
- viewport = this._viewport;
- var matrix = svg.createSVGMatrix();
- var point = svg.createSVGPoint();
- var centerPoint,
- originalPoint,
- currentMatrix,
- scaleMatrix,
- newMatrix;
- currentMatrix = viewport.getCTM();
- var currentScale = currentMatrix.a;
- if (center) {
- centerPoint = assign(point, center);
- // revert applied viewport transformations
- originalPoint = centerPoint.matrixTransform(currentMatrix.inverse());
- // create scale matrix
- scaleMatrix = matrix
- .translate(originalPoint.x, originalPoint.y)
- .scale(1 / currentScale * scale)
- .translate(-originalPoint.x, -originalPoint.y);
- newMatrix = currentMatrix.multiply(scaleMatrix);
- } else {
- newMatrix = matrix.scale(scale);
- }
- setCTM(this._viewport, newMatrix);
- return newMatrix;
- };
- /**
- * Returns the size of the canvas
- *
- * @return {Dimensions}
- */
- Canvas.prototype.getSize = function() {
- return {
- width: this._container.clientWidth,
- height: this._container.clientHeight
- };
- };
- /**
- * Return the absolute bounding box for the given element
- *
- * The absolute bounding box may be used to display overlays in the
- * callers (browser) coordinate system rather than the zoomed in/out
- * canvas coordinates.
- *
- * @param {ElementDescriptor} element
- * @return {Bounds} the absolute bounding box
- */
- Canvas.prototype.getAbsoluteBBox = function(element) {
- var vbox = this.viewbox();
- var bbox;
- // connection
- // use svg bbox
- if (element.waypoints) {
- var gfx = this.getGraphics(element);
- bbox = gfx.getBBox();
- }
- // shapes
- // use data
- else {
- bbox = element;
- }
- var x = bbox.x * vbox.scale - vbox.x * vbox.scale;
- var y = bbox.y * vbox.scale - vbox.y * vbox.scale;
- var width = bbox.width * vbox.scale;
- var height = bbox.height * vbox.scale;
- return {
- x: x,
- y: y,
- width: width,
- height: height
- };
- };
- /**
- * Fires an event in order other modules can react to the
- * canvas resizing
- */
- Canvas.prototype.resized = function() {
- // force recomputation of view box
- delete this._cachedViewbox;
- this._eventBus.fire('canvas.resized');
- };
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