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- 'use strict';
- /**
- * This file contains portions that got extraced from Snap.svg (licensed Apache-2.0).
- *
- * @see https://github.com/adobe-webplatform/Snap.svg/blob/master/src/path.js
- */
- /* eslint no-fallthrough: "off" */
- var has = 'hasOwnProperty',
- p2s = /,?([a-z]),?/gi,
- toFloat = parseFloat,
- math = Math,
- PI = math.PI,
- mmin = math.min,
- mmax = math.max,
- pow = math.pow,
- abs = math.abs,
- pathCommand = /([a-z])[\s,]*((-?\d*\.?\d*(?:e[-+]?\d+)?[\s]*,?[\s]*)+)/ig,
- pathValues = /(-?\d*\.?\d*(?:e[-+]?\\d+)?)[\s]*,?[\s]*/ig;
- function is(o, type) {
- type = String.prototype.toLowerCase.call(type);
- if (type == 'finite') {
- return isFinite(o);
- }
- if (type == 'array' && (o instanceof Array || Array.isArray && Array.isArray(o))) {
- return true;
- }
- return (type == 'null' && o === null) ||
- (type == typeof o && o !== null) ||
- (type == 'object' && o === Object(o)) ||
- Object.prototype.toString.call(o).slice(8, -1).toLowerCase() == type;
- }
- function clone(obj) {
- if (typeof obj == 'function' || Object(obj) !== obj) {
- return obj;
- }
- var res = new obj.constructor;
- for (var key in obj) if (obj[has](key)) {
- res[key] = clone(obj[key]);
- }
- return res;
- }
- function repush(array, item) {
- for (var i = 0, ii = array.length; i < ii; i++) if (array[i] === item) {
- return array.push(array.splice(i, 1)[0]);
- }
- }
- function cacher(f, scope, postprocessor) {
- function newf() {
- var arg = Array.prototype.slice.call(arguments, 0),
- args = arg.join('\u2400'),
- cache = newf.cache = newf.cache || {},
- count = newf.count = newf.count || [];
- if (cache[has](args)) {
- repush(count, args);
- return postprocessor ? postprocessor(cache[args]) : cache[args];
- }
- count.length >= 1e3 && delete cache[count.shift()];
- count.push(args);
- cache[args] = f.apply(scope, arg);
- return postprocessor ? postprocessor(cache[args]) : cache[args];
- }
- return newf;
- }
- function parsePathString(pathString) {
- if (!pathString) {
- return null;
- }
- var pth = paths(pathString);
- if (pth.arr) {
- return clone(pth.arr);
- }
- var paramCounts = { a: 7, c: 6, o: 2, h: 1, l: 2, m: 2, r: 4, q: 4, s: 4, t: 2, v: 1, u: 3, z: 0 },
- data = [];
- if (is(pathString, 'array') && is(pathString[0], 'array')) { // rough assumption
- data = clone(pathString);
- }
- if (!data.length) {
- String(pathString).replace(pathCommand, function(a, b, c) {
- var params = [],
- name = b.toLowerCase();
- c.replace(pathValues, function(a, b) {
- b && params.push(+b);
- });
- if (name == 'm' && params.length > 2) {
- data.push([b].concat(params.splice(0, 2)));
- name = 'l';
- b = b == 'm' ? 'l' : 'L';
- }
- if (name == 'o' && params.length == 1) {
- data.push([b, params[0]]);
- }
- if (name == 'r') {
- data.push([b].concat(params));
- } else while (params.length >= paramCounts[name]) {
- data.push([b].concat(params.splice(0, paramCounts[name])));
- if (!paramCounts[name]) {
- break;
- }
- }
- });
- }
- data.toString = paths.toString;
- pth.arr = clone(data);
- return data;
- }
- function paths(ps) {
- var p = paths.ps = paths.ps || {};
- if (p[ps]) {
- p[ps].sleep = 100;
- } else {
- p[ps] = {
- sleep: 100
- };
- }
- setTimeout(function() {
- for (var key in p) if (p[has](key) && key != ps) {
- p[key].sleep--;
- !p[key].sleep && delete p[key];
- }
- });
- return p[ps];
- }
- function box(x, y, width, height) {
- if (x == null) {
- x = y = width = height = 0;
- }
- if (y == null) {
- y = x.y;
- width = x.width;
- height = x.height;
- x = x.x;
- }
- return {
- x: x,
- y: y,
- width: width,
- w: width,
- height: height,
- h: height,
- x2: x + width,
- y2: y + height,
- cx: x + width / 2,
- cy: y + height / 2,
- r1: math.min(width, height) / 2,
- r2: math.max(width, height) / 2,
- r0: math.sqrt(width * width + height * height) / 2,
- path: rectPath(x, y, width, height),
- vb: [x, y, width, height].join(' ')
- };
- }
- function pathToString() {
- return this.join(',').replace(p2s, '$1');
- }
- function pathClone(pathArray) {
- var res = clone(pathArray);
- res.toString = pathToString;
- return res;
- }
- function findDotsAtSegment(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t) {
- var t1 = 1 - t,
- t13 = pow(t1, 3),
- t12 = pow(t1, 2),
- t2 = t * t,
- t3 = t2 * t,
- x = t13 * p1x + t12 * 3 * t * c1x + t1 * 3 * t * t * c2x + t3 * p2x,
- y = t13 * p1y + t12 * 3 * t * c1y + t1 * 3 * t * t * c2y + t3 * p2y,
- mx = p1x + 2 * t * (c1x - p1x) + t2 * (c2x - 2 * c1x + p1x),
- my = p1y + 2 * t * (c1y - p1y) + t2 * (c2y - 2 * c1y + p1y),
- nx = c1x + 2 * t * (c2x - c1x) + t2 * (p2x - 2 * c2x + c1x),
- ny = c1y + 2 * t * (c2y - c1y) + t2 * (p2y - 2 * c2y + c1y),
- ax = t1 * p1x + t * c1x,
- ay = t1 * p1y + t * c1y,
- cx = t1 * c2x + t * p2x,
- cy = t1 * c2y + t * p2y,
- alpha = (90 - math.atan2(mx - nx, my - ny) * 180 / PI);
- return {
- x: x,
- y: y,
- m: { x: mx, y: my },
- n: { x: nx, y: ny },
- start: { x: ax, y: ay },
- end: { x: cx, y: cy },
- alpha: alpha
- };
- }
- function bezierBBox(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y) {
- if (!is(p1x, 'array')) {
- p1x = [p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y];
- }
- var bbox = curveBBox.apply(null, p1x);
- return box(
- bbox.min.x,
- bbox.min.y,
- bbox.max.x - bbox.min.x,
- bbox.max.y - bbox.min.y
- );
- }
- function isPointInsideBBox(bbox, x, y) {
- return x >= bbox.x &&
- x <= bbox.x + bbox.width &&
- y >= bbox.y &&
- y <= bbox.y + bbox.height;
- }
- function isBBoxIntersect(bbox1, bbox2) {
- bbox1 = box(bbox1);
- bbox2 = box(bbox2);
- return isPointInsideBBox(bbox2, bbox1.x, bbox1.y)
- || isPointInsideBBox(bbox2, bbox1.x2, bbox1.y)
- || isPointInsideBBox(bbox2, bbox1.x, bbox1.y2)
- || isPointInsideBBox(bbox2, bbox1.x2, bbox1.y2)
- || isPointInsideBBox(bbox1, bbox2.x, bbox2.y)
- || isPointInsideBBox(bbox1, bbox2.x2, bbox2.y)
- || isPointInsideBBox(bbox1, bbox2.x, bbox2.y2)
- || isPointInsideBBox(bbox1, bbox2.x2, bbox2.y2)
- || (bbox1.x < bbox2.x2 && bbox1.x > bbox2.x
- || bbox2.x < bbox1.x2 && bbox2.x > bbox1.x)
- && (bbox1.y < bbox2.y2 && bbox1.y > bbox2.y
- || bbox2.y < bbox1.y2 && bbox2.y > bbox1.y);
- }
- function base3(t, p1, p2, p3, p4) {
- var t1 = -3 * p1 + 9 * p2 - 9 * p3 + 3 * p4,
- t2 = t * t1 + 6 * p1 - 12 * p2 + 6 * p3;
- return t * t2 - 3 * p1 + 3 * p2;
- }
- function bezlen(x1, y1, x2, y2, x3, y3, x4, y4, z) {
- if (z == null) {
- z = 1;
- }
- z = z > 1 ? 1 : z < 0 ? 0 : z;
- var z2 = z / 2,
- n = 12,
- Tvalues = [-.1252,.1252,-.3678,.3678,-.5873,.5873,-.7699,.7699,-.9041,.9041,-.9816,.9816],
- Cvalues = [0.2491,0.2491,0.2335,0.2335,0.2032,0.2032,0.1601,0.1601,0.1069,0.1069,0.0472,0.0472],
- sum = 0;
- for (var i = 0; i < n; i++) {
- var ct = z2 * Tvalues[i] + z2,
- xbase = base3(ct, x1, x2, x3, x4),
- ybase = base3(ct, y1, y2, y3, y4),
- comb = xbase * xbase + ybase * ybase;
- sum += Cvalues[i] * math.sqrt(comb);
- }
- return z2 * sum;
- }
- function intersectLines(x1, y1, x2, y2, x3, y3, x4, y4) {
- if (
- mmax(x1, x2) < mmin(x3, x4) ||
- mmin(x1, x2) > mmax(x3, x4) ||
- mmax(y1, y2) < mmin(y3, y4) ||
- mmin(y1, y2) > mmax(y3, y4)
- ) {
- return;
- }
- var nx = (x1 * y2 - y1 * x2) * (x3 - x4) - (x1 - x2) * (x3 * y4 - y3 * x4),
- ny = (x1 * y2 - y1 * x2) * (y3 - y4) - (y1 - y2) * (x3 * y4 - y3 * x4),
- denominator = (x1 - x2) * (y3 - y4) - (y1 - y2) * (x3 - x4);
- if (!denominator) {
- return;
- }
- var px = nx / denominator,
- py = ny / denominator,
- px2 = +px.toFixed(2),
- py2 = +py.toFixed(2);
- if (
- px2 < +mmin(x1, x2).toFixed(2) ||
- px2 > +mmax(x1, x2).toFixed(2) ||
- px2 < +mmin(x3, x4).toFixed(2) ||
- px2 > +mmax(x3, x4).toFixed(2) ||
- py2 < +mmin(y1, y2).toFixed(2) ||
- py2 > +mmax(y1, y2).toFixed(2) ||
- py2 < +mmin(y3, y4).toFixed(2) ||
- py2 > +mmax(y3, y4).toFixed(2)
- ) {
- return;
- }
- return { x: px, y: py };
- }
- function findBezierIntersections(bez1, bez2, justCount) {
- var bbox1 = bezierBBox(bez1),
- bbox2 = bezierBBox(bez2);
- if (!isBBoxIntersect(bbox1, bbox2)) {
- return justCount ? 0 : [];
- }
- var l1 = bezlen.apply(0, bez1),
- l2 = bezlen.apply(0, bez2),
- n1 = ~~(l1 / 5),
- n2 = ~~(l2 / 5),
- dots1 = [],
- dots2 = [],
- xy = {},
- res = justCount ? 0 : [];
- for (var i = 0; i < n1 + 1; i++) {
- var p = findDotsAtSegment.apply(0, bez1.concat(i / n1));
- dots1.push({ x: p.x, y: p.y, t: i / n1 });
- }
- for (i = 0; i < n2 + 1; i++) {
- p = findDotsAtSegment.apply(0, bez2.concat(i / n2));
- dots2.push({ x: p.x, y: p.y, t: i / n2 });
- }
- for (i = 0; i < n1; i++) {
- for (var j = 0; j < n2; j++) {
- var di = dots1[i],
- di1 = dots1[i + 1],
- dj = dots2[j],
- dj1 = dots2[j + 1],
- ci = abs(di1.x - di.x) < .01 ? 'y' : 'x',
- cj = abs(dj1.x - dj.x) < .01 ? 'y' : 'x',
- is = intersectLines(di.x, di.y, di1.x, di1.y, dj.x, dj.y, dj1.x, dj1.y);
- if (is) {
- if (xy[is.x.toFixed(0)] == is.y.toFixed(0)) {
- continue;
- }
- xy[is.x.toFixed(0)] = is.y.toFixed(0);
- var t1 = di.t + abs((is[ci] - di[ci]) / (di1[ci] - di[ci])) * (di1.t - di.t),
- t2 = dj.t + abs((is[cj] - dj[cj]) / (dj1[cj] - dj[cj])) * (dj1.t - dj.t);
- if (t1 >= 0 && t1 <= 1 && t2 >= 0 && t2 <= 1) {
- if (justCount) {
- res++;
- } else {
- res.push({
- x: is.x,
- y: is.y,
- t1: t1,
- t2: t2
- });
- }
- }
- }
- }
- }
- return res;
- }
- /**
- * Find or counts the intersections between two SVG paths.
- *
- * Returns a number in counting mode and a list of intersections otherwise.
- *
- * A single intersection entry contains the intersection coordinates (x, y)
- * as well as additional information regarding the intersecting segments
- * on each path (segment1, segment2) and the relative location of the
- * intersection on these segments (t1, t2).
- *
- * The path may be an SVG path string or a list of path components
- * such as `[ [ 'M', 0, 10 ], [ 'L', 20, 0 ] ]`.
- *
- * @example
- *
- * var intersections = findPathIntersections(
- * 'M0,0L100,100',
- * [ [ 'M', 0, 100 ], [ 'L', 100, 0 ] ]
- * );
- *
- * // intersections = [
- * // { x: 50, y: 50, segment1: 1, segment2: 1, t1: 0.5, t2: 0.5 }
- * //
- *
- * @param {String|Array<PathDef>} path1
- * @param {String|Array<PathDef>} path2
- * @param {Boolean} [justCount=false]
- *
- * @return {Array<Intersection>|Number}
- */
- function findPathIntersections(path1, path2, justCount) {
- path1 = pathToCurve(path1);
- path2 = pathToCurve(path2);
- var x1, y1, x2, y2, x1m, y1m, x2m, y2m, bez1, bez2,
- res = justCount ? 0 : [];
- for (var i = 0, ii = path1.length; i < ii; i++) {
- var pi = path1[i];
- if (pi[0] == 'M') {
- x1 = x1m = pi[1];
- y1 = y1m = pi[2];
- } else {
- if (pi[0] == 'C') {
- bez1 = [x1, y1].concat(pi.slice(1));
- x1 = bez1[6];
- y1 = bez1[7];
- } else {
- bez1 = [x1, y1, x1, y1, x1m, y1m, x1m, y1m];
- x1 = x1m;
- y1 = y1m;
- }
- for (var j = 0, jj = path2.length; j < jj; j++) {
- var pj = path2[j];
- if (pj[0] == 'M') {
- x2 = x2m = pj[1];
- y2 = y2m = pj[2];
- } else {
- if (pj[0] == 'C') {
- bez2 = [x2, y2].concat(pj.slice(1));
- x2 = bez2[6];
- y2 = bez2[7];
- } else {
- bez2 = [x2, y2, x2, y2, x2m, y2m, x2m, y2m];
- x2 = x2m;
- y2 = y2m;
- }
- var intr = findBezierIntersections(bez1, bez2, justCount);
- if (justCount) {
- res += intr;
- } else {
- for (var k = 0, kk = intr.length; k < kk; k++) {
- intr[k].segment1 = i;
- intr[k].segment2 = j;
- intr[k].bez1 = bez1;
- intr[k].bez2 = bez2;
- }
- res = res.concat(intr);
- }
- }
- }
- }
- }
- return res;
- }
- function rectPath(x, y, w, h, r) {
- if (r) {
- return [
- ['M', +x + (+r), y],
- ['l', w - r * 2, 0],
- ['a', r, r, 0, 0, 1, r, r],
- ['l', 0, h - r * 2],
- ['a', r, r, 0, 0, 1, -r, r],
- ['l', r * 2 - w, 0],
- ['a', r, r, 0, 0, 1, -r, -r],
- ['l', 0, r * 2 - h],
- ['a', r, r, 0, 0, 1, r, -r],
- ['z']
- ];
- }
- var res = [['M', x, y], ['l', w, 0], ['l', 0, h], ['l', -w, 0], ['z']];
- res.toString = pathToString;
- return res;
- }
- function ellipsePath(x, y, rx, ry, a) {
- if (a == null && ry == null) {
- ry = rx;
- }
- x = +x;
- y = +y;
- rx = +rx;
- ry = +ry;
- if (a != null) {
- var rad = Math.PI / 180,
- x1 = x + rx * Math.cos(-ry * rad),
- x2 = x + rx * Math.cos(-a * rad),
- y1 = y + rx * Math.sin(-ry * rad),
- y2 = y + rx * Math.sin(-a * rad),
- res = [['M', x1, y1], ['A', rx, rx, 0, +(a - ry > 180), 0, x2, y2]];
- } else {
- res = [
- ['M', x, y],
- ['m', 0, -ry],
- ['a', rx, ry, 0, 1, 1, 0, 2 * ry],
- ['a', rx, ry, 0, 1, 1, 0, -2 * ry],
- ['z']
- ];
- }
- res.toString = pathToString;
- return res;
- }
- function pathToAbsolute(pathArray) {
- var pth = paths(pathArray);
- if (pth.abs) {
- return pathClone(pth.abs);
- }
- if (!is(pathArray, 'array') || !is(pathArray && pathArray[0], 'array')) { // rough assumption
- pathArray = parsePathString(pathArray);
- }
- if (!pathArray || !pathArray.length) {
- return [['M', 0, 0]];
- }
- var res = [],
- x = 0,
- y = 0,
- mx = 0,
- my = 0,
- start = 0,
- pa0;
- if (pathArray[0][0] == 'M') {
- x = +pathArray[0][1];
- y = +pathArray[0][2];
- mx = x;
- my = y;
- start++;
- res[0] = ['M', x, y];
- }
- var crz = pathArray.length == 3 &&
- pathArray[0][0] == 'M' &&
- pathArray[1][0].toUpperCase() == 'R' &&
- pathArray[2][0].toUpperCase() == 'Z';
- for (var r, pa, i = start, ii = pathArray.length; i < ii; i++) {
- res.push(r = []);
- pa = pathArray[i];
- pa0 = pa[0];
- if (pa0 != pa0.toUpperCase()) {
- r[0] = pa0.toUpperCase();
- switch (r[0]) {
- case 'A':
- r[1] = pa[1];
- r[2] = pa[2];
- r[3] = pa[3];
- r[4] = pa[4];
- r[5] = pa[5];
- r[6] = +pa[6] + x;
- r[7] = +pa[7] + y;
- break;
- case 'V':
- r[1] = +pa[1] + y;
- break;
- case 'H':
- r[1] = +pa[1] + x;
- break;
- case 'R':
- var dots = [x, y].concat(pa.slice(1));
- for (var j = 2, jj = dots.length; j < jj; j++) {
- dots[j] = +dots[j] + x;
- dots[++j] = +dots[j] + y;
- }
- res.pop();
- res = res.concat(catmulRomToBezier(dots, crz));
- break;
- case 'O':
- res.pop();
- dots = ellipsePath(x, y, pa[1], pa[2]);
- dots.push(dots[0]);
- res = res.concat(dots);
- break;
- case 'U':
- res.pop();
- res = res.concat(ellipsePath(x, y, pa[1], pa[2], pa[3]));
- r = ['U'].concat(res[res.length - 1].slice(-2));
- break;
- case 'M':
- mx = +pa[1] + x;
- my = +pa[2] + y;
- default:
- for (j = 1, jj = pa.length; j < jj; j++) {
- r[j] = +pa[j] + ((j % 2) ? x : y);
- }
- }
- } else if (pa0 == 'R') {
- dots = [x, y].concat(pa.slice(1));
- res.pop();
- res = res.concat(catmulRomToBezier(dots, crz));
- r = ['R'].concat(pa.slice(-2));
- } else if (pa0 == 'O') {
- res.pop();
- dots = ellipsePath(x, y, pa[1], pa[2]);
- dots.push(dots[0]);
- res = res.concat(dots);
- } else if (pa0 == 'U') {
- res.pop();
- res = res.concat(ellipsePath(x, y, pa[1], pa[2], pa[3]));
- r = ['U'].concat(res[res.length - 1].slice(-2));
- } else {
- for (var k = 0, kk = pa.length; k < kk; k++) {
- r[k] = pa[k];
- }
- }
- pa0 = pa0.toUpperCase();
- if (pa0 != 'O') {
- switch (r[0]) {
- case 'Z':
- x = +mx;
- y = +my;
- break;
- case 'H':
- x = r[1];
- break;
- case 'V':
- y = r[1];
- break;
- case 'M':
- mx = r[r.length - 2];
- my = r[r.length - 1];
- default:
- x = r[r.length - 2];
- y = r[r.length - 1];
- }
- }
- }
- res.toString = pathToString;
- pth.abs = pathClone(res);
- return res;
- }
- function lineToCurve(x1, y1, x2, y2) {
- return [
- x1, y1, x2,
- y2, x2, y2
- ];
- }
- function qubicToCurve(x1, y1, ax, ay, x2, y2) {
- var _13 = 1 / 3,
- _23 = 2 / 3;
- return [
- _13 * x1 + _23 * ax,
- _13 * y1 + _23 * ay,
- _13 * x2 + _23 * ax,
- _13 * y2 + _23 * ay,
- x2,
- y2
- ];
- }
- function arcToCurve(x1, y1, rx, ry, angle, large_arc_flag, sweep_flag, x2, y2, recursive) {
- // for more information of where this math came from visit:
- // http://www.w3.org/TR/SVG11/implnote.html#ArcImplementationNotes
- var _120 = PI * 120 / 180,
- rad = PI / 180 * (+angle || 0),
- res = [],
- xy,
- rotate = cacher(function(x, y, rad) {
- var X = x * math.cos(rad) - y * math.sin(rad),
- Y = x * math.sin(rad) + y * math.cos(rad);
- return { x: X, y: Y };
- });
- if (!recursive) {
- xy = rotate(x1, y1, -rad);
- x1 = xy.x;
- y1 = xy.y;
- xy = rotate(x2, y2, -rad);
- x2 = xy.x;
- y2 = xy.y;
- var x = (x1 - x2) / 2,
- y = (y1 - y2) / 2;
- var h = (x * x) / (rx * rx) + (y * y) / (ry * ry);
- if (h > 1) {
- h = math.sqrt(h);
- rx = h * rx;
- ry = h * ry;
- }
- var rx2 = rx * rx,
- ry2 = ry * ry,
- k = (large_arc_flag == sweep_flag ? -1 : 1) *
- math.sqrt(abs((rx2 * ry2 - rx2 * y * y - ry2 * x * x) / (rx2 * y * y + ry2 * x * x))),
- cx = k * rx * y / ry + (x1 + x2) / 2,
- cy = k * -ry * x / rx + (y1 + y2) / 2,
- f1 = math.asin(((y1 - cy) / ry).toFixed(9)),
- f2 = math.asin(((y2 - cy) / ry).toFixed(9));
- f1 = x1 < cx ? PI - f1 : f1;
- f2 = x2 < cx ? PI - f2 : f2;
- f1 < 0 && (f1 = PI * 2 + f1);
- f2 < 0 && (f2 = PI * 2 + f2);
- if (sweep_flag && f1 > f2) {
- f1 = f1 - PI * 2;
- }
- if (!sweep_flag && f2 > f1) {
- f2 = f2 - PI * 2;
- }
- } else {
- f1 = recursive[0];
- f2 = recursive[1];
- cx = recursive[2];
- cy = recursive[3];
- }
- var df = f2 - f1;
- if (abs(df) > _120) {
- var f2old = f2,
- x2old = x2,
- y2old = y2;
- f2 = f1 + _120 * (sweep_flag && f2 > f1 ? 1 : -1);
- x2 = cx + rx * math.cos(f2);
- y2 = cy + ry * math.sin(f2);
- res = arcToCurve(x2, y2, rx, ry, angle, 0, sweep_flag, x2old, y2old, [f2, f2old, cx, cy]);
- }
- df = f2 - f1;
- var c1 = math.cos(f1),
- s1 = math.sin(f1),
- c2 = math.cos(f2),
- s2 = math.sin(f2),
- t = math.tan(df / 4),
- hx = 4 / 3 * rx * t,
- hy = 4 / 3 * ry * t,
- m1 = [x1, y1],
- m2 = [x1 + hx * s1, y1 - hy * c1],
- m3 = [x2 + hx * s2, y2 - hy * c2],
- m4 = [x2, y2];
- m2[0] = 2 * m1[0] - m2[0];
- m2[1] = 2 * m1[1] - m2[1];
- if (recursive) {
- return [m2, m3, m4].concat(res);
- } else {
- res = [m2, m3, m4].concat(res).join().split(',');
- var newres = [];
- for (var i = 0, ii = res.length; i < ii; i++) {
- newres[i] = i % 2 ? rotate(res[i - 1], res[i], rad).y : rotate(res[i], res[i + 1], rad).x;
- }
- return newres;
- }
- }
- // http://schepers.cc/getting-to-the-point
- function catmulRomToBezier(crp, z) {
- var d = [];
- for (var i = 0, iLen = crp.length; iLen - 2 * !z > i; i += 2) {
- var p = [
- { x: +crp[i - 2], y: +crp[i - 1] },
- { x: +crp[i], y: +crp[i + 1] },
- { x: +crp[i + 2], y: +crp[i + 3] },
- { x: +crp[i + 4], y: +crp[i + 5] }
- ];
- if (z) {
- if (!i) {
- p[0] = { x: +crp[iLen - 2], y: +crp[iLen - 1] };
- } else if (iLen - 4 == i) {
- p[3] = { x: +crp[0], y: +crp[1] };
- } else if (iLen - 2 == i) {
- p[2] = { x: +crp[0], y: +crp[1] };
- p[3] = { x: +crp[2], y: +crp[3] };
- }
- } else {
- if (iLen - 4 == i) {
- p[3] = p[2];
- } else if (!i) {
- p[0] = { x: +crp[i], y: +crp[i + 1] };
- }
- }
- d.push(['C',
- (-p[0].x + 6 * p[1].x + p[2].x) / 6,
- (-p[0].y + 6 * p[1].y + p[2].y) / 6,
- (p[1].x + 6 * p[2].x - p[3].x) / 6,
- (p[1].y + 6*p[2].y - p[3].y) / 6,
- p[2].x,
- p[2].y
- ]);
- }
- return d;
- }
- // Returns bounding box of cubic bezier curve.
- // Source: http://blog.hackers-cafe.net/2009/06/how-to-calculate-bezier-curves-bounding.html
- // Original version: NISHIO Hirokazu
- // Modifications: https://github.com/timo22345
- function curveBBox(x0, y0, x1, y1, x2, y2, x3, y3) {
- var tvalues = [],
- bounds = [[], []],
- a, b, c, t, t1, t2, b2ac, sqrtb2ac;
- for (var i = 0; i < 2; ++i) {
- if (i == 0) {
- b = 6 * x0 - 12 * x1 + 6 * x2;
- a = -3 * x0 + 9 * x1 - 9 * x2 + 3 * x3;
- c = 3 * x1 - 3 * x0;
- } else {
- b = 6 * y0 - 12 * y1 + 6 * y2;
- a = -3 * y0 + 9 * y1 - 9 * y2 + 3 * y3;
- c = 3 * y1 - 3 * y0;
- }
- if (abs(a) < 1e-12) {
- if (abs(b) < 1e-12) {
- continue;
- }
- t = -c / b;
- if (0 < t && t < 1) {
- tvalues.push(t);
- }
- continue;
- }
- b2ac = b * b - 4 * c * a;
- sqrtb2ac = math.sqrt(b2ac);
- if (b2ac < 0) {
- continue;
- }
- t1 = (-b + sqrtb2ac) / (2 * a);
- if (0 < t1 && t1 < 1) {
- tvalues.push(t1);
- }
- t2 = (-b - sqrtb2ac) / (2 * a);
- if (0 < t2 && t2 < 1) {
- tvalues.push(t2);
- }
- }
- var j = tvalues.length,
- jlen = j,
- mt;
- while (j--) {
- t = tvalues[j];
- mt = 1 - t;
- bounds[0][j] = (mt * mt * mt * x0) + (3 * mt * mt * t * x1) + (3 * mt * t * t * x2) + (t * t * t * x3);
- bounds[1][j] = (mt * mt * mt * y0) + (3 * mt * mt * t * y1) + (3 * mt * t * t * y2) + (t * t * t * y3);
- }
- bounds[0][jlen] = x0;
- bounds[1][jlen] = y0;
- bounds[0][jlen + 1] = x3;
- bounds[1][jlen + 1] = y3;
- bounds[0].length = bounds[1].length = jlen + 2;
- return {
- min: { x: mmin.apply(0, bounds[0]), y: mmin.apply(0, bounds[1]) },
- max: { x: mmax.apply(0, bounds[0]), y: mmax.apply(0, bounds[1]) }
- };
- }
- function pathToCurve(path, path2) {
- var pth = !path2 && paths(path);
- if (!path2 && pth.curve) {
- return pathClone(pth.curve);
- }
- var p = pathToAbsolute(path),
- p2 = path2 && pathToAbsolute(path2),
- attrs = { x: 0, y: 0, bx: 0, by: 0, X: 0, Y: 0, qx: null, qy: null },
- attrs2 = { x: 0, y: 0, bx: 0, by: 0, X: 0, Y: 0, qx: null, qy: null },
- processPath = function(path, d, pcom) {
- var nx, ny;
- if (!path) {
- return ['C', d.x, d.y, d.x, d.y, d.x, d.y];
- }
- !(path[0] in { T: 1, Q: 1 }) && (d.qx = d.qy = null);
- switch (path[0]) {
- case 'M':
- d.X = path[1];
- d.Y = path[2];
- break;
- case 'A':
- path = ['C'].concat(arcToCurve.apply(0, [d.x, d.y].concat(path.slice(1))));
- break;
- case 'S':
- if (pcom == 'C' || pcom == 'S') {
- // In 'S' case we have to take into account, if the previous command is C/S.
- nx = d.x * 2 - d.bx;
- // And reflect the previous
- ny = d.y * 2 - d.by;
- // command's control point relative to the current point.
- }
- else {
- // or some else or nothing
- nx = d.x;
- ny = d.y;
- }
- path = ['C', nx, ny].concat(path.slice(1));
- break;
- case 'T':
- if (pcom == 'Q' || pcom == 'T') {
- // In 'T' case we have to take into account, if the previous command is Q/T.
- d.qx = d.x * 2 - d.qx;
- // And make a reflection similar
- d.qy = d.y * 2 - d.qy;
- // to case 'S'.
- }
- else {
- // or something else or nothing
- d.qx = d.x;
- d.qy = d.y;
- }
- path = ['C'].concat(qubicToCurve(d.x, d.y, d.qx, d.qy, path[1], path[2]));
- break;
- case 'Q':
- d.qx = path[1];
- d.qy = path[2];
- path = ['C'].concat(qubicToCurve(d.x, d.y, path[1], path[2], path[3], path[4]));
- break;
- case 'L':
- path = ['C'].concat(lineToCurve(d.x, d.y, path[1], path[2]));
- break;
- case 'H':
- path = ['C'].concat(lineToCurve(d.x, d.y, path[1], d.y));
- break;
- case 'V':
- path = ['C'].concat(lineToCurve(d.x, d.y, d.x, path[1]));
- break;
- case 'Z':
- path = ['C'].concat(lineToCurve(d.x, d.y, d.X, d.Y));
- break;
- }
- return path;
- },
- fixArc = function(pp, i) {
- if (pp[i].length > 7) {
- pp[i].shift();
- var pi = pp[i];
- while (pi.length) {
- pcoms1[i] = 'A'; // if created multiple C:s, their original seg is saved
- p2 && (pcoms2[i] = 'A'); // the same as above
- pp.splice(i++, 0, ['C'].concat(pi.splice(0, 6)));
- }
- pp.splice(i, 1);
- ii = mmax(p.length, p2 && p2.length || 0);
- }
- },
- fixM = function(path1, path2, a1, a2, i) {
- if (path1 && path2 && path1[i][0] == 'M' && path2[i][0] != 'M') {
- path2.splice(i, 0, ['M', a2.x, a2.y]);
- a1.bx = 0;
- a1.by = 0;
- a1.x = path1[i][1];
- a1.y = path1[i][2];
- ii = mmax(p.length, p2 && p2.length || 0);
- }
- },
- pcoms1 = [], // path commands of original path p
- pcoms2 = [], // path commands of original path p2
- pfirst = '', // temporary holder for original path command
- pcom = ''; // holder for previous path command of original path
- for (var i = 0, ii = mmax(p.length, p2 && p2.length || 0); i < ii; i++) {
- p[i] && (pfirst = p[i][0]); // save current path command
- if (pfirst != 'C') // C is not saved yet, because it may be result of conversion
- {
- pcoms1[i] = pfirst; // Save current path command
- i && (pcom = pcoms1[i - 1]); // Get previous path command pcom
- }
- p[i] = processPath(p[i], attrs, pcom); // Previous path command is inputted to processPath
- if (pcoms1[i] != 'A' && pfirst == 'C') pcoms1[i] = 'C'; // A is the only command
- // which may produce multiple C:s
- // so we have to make sure that C is also C in original path
- fixArc(p, i); // fixArc adds also the right amount of A:s to pcoms1
- if (p2) { // the same procedures is done to p2
- p2[i] && (pfirst = p2[i][0]);
- if (pfirst != 'C') {
- pcoms2[i] = pfirst;
- i && (pcom = pcoms2[i - 1]);
- }
- p2[i] = processPath(p2[i], attrs2, pcom);
- if (pcoms2[i] != 'A' && pfirst == 'C') {
- pcoms2[i] = 'C';
- }
- fixArc(p2, i);
- }
- fixM(p, p2, attrs, attrs2, i);
- fixM(p2, p, attrs2, attrs, i);
- var seg = p[i],
- seg2 = p2 && p2[i],
- seglen = seg.length,
- seg2len = p2 && seg2.length;
- attrs.x = seg[seglen - 2];
- attrs.y = seg[seglen - 1];
- attrs.bx = toFloat(seg[seglen - 4]) || attrs.x;
- attrs.by = toFloat(seg[seglen - 3]) || attrs.y;
- attrs2.bx = p2 && (toFloat(seg2[seg2len - 4]) || attrs2.x);
- attrs2.by = p2 && (toFloat(seg2[seg2len - 3]) || attrs2.y);
- attrs2.x = p2 && seg2[seg2len - 2];
- attrs2.y = p2 && seg2[seg2len - 1];
- }
- if (!p2) {
- pth.curve = pathClone(p);
- }
- return p2 ? [p, p2] : p;
- }
- module.exports = findPathIntersections;
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